
Clear Creek
More Clear
Eldorado
Canyon
West
World
West
Ridge
Cloud
9
Rincon
Boulders
Physical
Boulders
The
FreightTrain
Hazard
County
The
FlatIrons
Elephant
Rock
Terrain
Boulders
The
Ghetto
Satellites
The
Gutter
Boulder
Canyon
Dome
Boulder
The
Patio
The
Strip Mine
The
Clocktower
Lyons/St.
Vrain
Big Elk Meadows
Dragon's
Den
Lion's
Den
North
Shore
Ape
City
Elysium
Reads
Articles
Interviews
Short
Stories
Message
Board
Miscellaneous
Slide
Show
Photographs
Animated
Beta
Video
of Week
Archives
Local Gyms
Local Weather
Links
Contact
Us 
|
Dragon's
Den, Big Elk Meadows
 |
MouseOver
then click on the map to jump to the rocks
Then click the << to jump back to top of
the page |
The Dragon's Den is a new area at Big Elk Meadows between Lyons
and Estes Park. The boulders are nestled in a pleasant draw at the
base of Kenny Mountain. These boulders make a nice addition
to the existing boulders at Big Elk.
Getting There:
 |
| Kathy Lantz on Leprechaun V1 |
Take Highway 36 northwest from Lyons towards Estes Park
for approximately 10 miles. Once through Pinewood Springs ( about 1 mile)
turn left onto County Road #47 (Big Elk Meadows). Follow the newly paved
CR #47 west for about 2.2 miles to a comparatively small dirt pullout
on the right side of the road. The Dragon's Den is found after a short
15 minute hike along a pleasant stream, and up a draw at the base of Kenny
Mountain.
Two boulders can be seen from the parking area (east
side of the road), this is the Warm Up Boulder. The Dragon's Den trail
heads downhill from the parking lot west to a gully. Follow a pleasant
trail up and over a small hill into a small creek bed. The trail continues
along the creek for a few minutes. Cross the creekbed at a cairn where
a re-bar sticks out of a rock in the creek. Find the trail on the other
side and continue on for about 100 yards to a cairn. From the cairn follow
a faint trail uphill for less than 5 minutes. The Dragon's Den will appear
on the left and right of the trail.
The Climbing
 |
| Jason sends Swing Problem V2, Gill
Slab |
The boulders are of varied quality granite with edges and
cracks. You will find big and small boulders for all abilities clustered
together. Many more problems have been done but omitted due to quality of
rock or landings. The area is very new so some of problems can be a little
dirty and fragile. Most of the problems have only seen a few accents, so
be careful and enjoy.
The
Matterhorn <<
|
The
first boulder you come to when
you enter the Dragon's Den.
Many variations exist.
- UnNamed V4, sds, Up left arete on slopers and
long reaches. Then pull left around the arete to finish.
- UnNamed V5, Start sds at #1. Traverse right across
face to jugs, then a long throw out left to lip. Pull left around
arete to finish.
- UnNamed V4, sds, Start at jugs in middle of wall.
Move left to arete and finish up #1.
|
| Jason
B. sends UnNamed V5 |
|
The
ShipWreck <<
|
This
is the big boulder below the Matterhorn. Many fun straight up problems
cab be done here as well as a pumpy traverse.
4. Traverse
V4, Traverse from left to right. Start
on jugs and ending with mantel-like
finish.
5. Project
V?, sds, Low under roof. Traverse
along lip of roof and up arete/prow
to top.
|
 |
| Bart
Strege sends Choss Roof Arete V5 |
 |
| Choss
Roof boulder topo |
|
Choss Roof
Boulder <<
Although short,
this rocks yields fun problems with lots of moves. Some holds are
loose.
6.
UnNamed V6/7, sds, Climb out roof
on crack holds, stemming off the Choss Roof.
Finish # 8.
7.
Arete V5, sds, On right side of arete. Climb
the arete and finish #8.
8.
UnNamed V3, sds, On crack in middle of face.
Throw to good hold out right and
finish straight up.
9.
UnNamed V1, sds, On crack. Up jugs to
left and finish #8.
|
 |
| Todd
Ballard on Dragon Fire V7 |
 |
| Dragon
Fire topo |
|
The Dragon Fire Block <<
Cool boulder with
cracks on one side and many slab problems on the other. The overhang
on the end has a couple of cool variations and Dragon Fire V7.
10.
Warm Up Crack V0, Up giant crack
on left.
11. Jump
crack Mantel V4?, Jump start
to crack, mantel. Then use
thin seam
to reach slopey topout.
12. Dragon
Fire V7, Match on undercling.
Move up into crack, then out
right to
finish.
13. Arete
V4/5, sds, Up arete.
|
The
Gill Slab <<

Gill
Slab and Slab Wall topo |
A cool slab of granite with a swing problem similar to Gill Swing
on FlagStaff.
14.
Swing Problem V2, From good left
hand sidepull/undercling. Swing
to lip
and over.
15.
Throw Problem V3, From crimp
jump-start to tiny lip edge,
then over.
|
The
Slab |
16.
UnNamed V0, Follow crack up slab,
then use edges to top. Bust left
to
arete for an easier finish.
17. Arete V0
Start low, up arete.
18. Slab Problem
V2 |

Jason on Roll The Troll V5 |
Highball
Wall <<
This is tallest boulder at the Dragon's Den and sports the classic,
Roll The Troll V5; and excellent highball on crimps and edges.
19.
UnNamed V6, Up double left-facing
dihedrals. 15 feet left of #20.
20.
The Leprechaun V1, Up dihedrals on
good holds to high ramp then
over.
21.
Roll The Troll V5, Up face right of #20.
Pull right around arete to
finish. A low
start has been done.
|
 |
| The Cave area |
The
Cave <<
22. Whale
Bitch V4/5, Match on undercling and
slap up slopers and bulges. Avoid good
edge
on lip out left.
23. Dungeon Bitch V5/6, Start at #22, traverse
right to dihedral. Up underclings to top.
24. The Dungeon V5, Start with bad right
undercling and good left. Pop to jug, up
slab.
25. Rocken Bones V1, Low start. Move right then
up to arete. Traverse left along arete
to top.
 |
| Ron L. sends #26, SlabWall |
|
Slab Wall <<
This wall is still a little dirty. But a couple of
cool slab problems have been done here. You will find it directly
behind the Gill Slab.
26. Slab Problem V1/2, Up
slab to cool horn,
then out left to jug. Thin feet.
27. UnNamed V0, 15 feet
right of #26. Low
start on flakes. Up to jugs and over.
|
The Y- Boulder <<
The boulder with a giant Y
in the middle of the south face.
28. Y- Arete V2, Low start, Up arete.
29. Whiner V0, sds, Up crack to right.
Easy topout.
30. Why Bother V0, sds, Up crack to left.
Pull over bulges
31. Why Me V0, Low start on ledge.
|
 |
| The
Y-Boulder topo |
|
HorseFly
Block <<
|
32.
The FlySwatter V1, sds at crack. Use
arete and crack. Move right at
top.
33. The HorseFly
V3, Start low crack and
sidepull. Up to crimp, good holds
to top.
34. HorseFly Arete
V2, sds, sidepulls and
edges to top of #33.
35. Project, Low start, up face.
36. UnNamed V3, Height dependent. Start
high in crack hold. Slap to good
edge
and over.
37. Project, Use crystals to start. Long
moves to more crystals. |
Pros:
This area was first discovered by Jason Beausoleil in mid June of 2001.
After a 15 minute hike in the Roosevelt National Forest you'll find multiple
problems with mostly good landings. The granite boulders are concentrated
together in a quiet, isolated setting. There are other areas being developed
nearby. Stay tuned to FRB for more new
areas in Big Elk Meadows.
Cons:
This area is very new so some of the holds are loose and flaky with lichen
still on them. There aren't any super hard test pieces. Most of the established
problems are in the V1 to V3 range. Even though the area is at 8000 feet
elevation it can be hot in the summer and weather moves in fast off the
Continental Divide. The rock is harsh on the finger tips. Some of the
problems are high and dangerous, don't forget to bring pads and spotters.
|